#pragma once
#include "Piece.h"
#include "AIRandomPlayer.h"

class AINovicePlayer :
	public AIRandomPlayer

{
	public:
			AINovicePlayer(void);
			void play(sf::RenderWindow & window, Piece *piece, std::vector<Piece> &m_pieces);
			Piece *choosePiece(sf::RenderWindow & window, std::vector<Piece> &m_pieces);
};
